Acknowledging computers as a valuable learning tool, we designed an interactive computer program, using the Adventure Game Toolkit. The program was a case presentation of a patient with open-angle glaucoma. Students were instructed to use their knowledge of glaucoma and the various topical agents on the computer program’s “formulary ” to “treat ” the patient appropriately. Forty-eight students enrolled in PhPr 475c (Pathophysiology and Pharmacotherapeutics) at The University of Arizona College of Pharmacy were randomized. Twenty-four students completed the computer program while the remaining 24 students completed a similar case presentation on paper, according to the standard practice for that course. A ten-item quiz was subsequently admin...
Simulation has been identified as an effective approach for preparing nursing students to transition...
The aim of this thesis was to examine the issues surrounding affective learning, perceived effective...
Abstract: The authors have created an interactive multimedia computer simulator “GOLEM ” for learnin...
Abstract Background Most of the many computer resources used in clinical teaching of dermatology and...
Objective. To demonstrate the feasibility of integrating the computer simulation, MyDispense, into a...
Objectives. As problem-based learning is increasingly used in medical education, there is a growing ...
OBJECTIVE: To provide a computer-based learning method for pharmacy practice that is as effective as...
Objectives: To assess advanced communication skills among second-year medical students exposed eith...
Computer-based clinical simulations for medical education vary widely in structure and for-mat, yet ...
The term Virtual Patient (VP) refers to the use of virtual characters which embody patients in a vir...
Computer-based clinical simulations for medical education vary widely in structure and for mat, yet ...
Objectives: A computerized patient case was used to assess students’ ability to collect ...
Computer simulation of clinical encounters is increasingly used in clinical settings to train patien...
Objectives: Insufficient attention has been given to how information from computer-based clinical ca...
The purpose of this study was to determine the effect of a computer simulated client on the learning...
Simulation has been identified as an effective approach for preparing nursing students to transition...
The aim of this thesis was to examine the issues surrounding affective learning, perceived effective...
Abstract: The authors have created an interactive multimedia computer simulator “GOLEM ” for learnin...
Abstract Background Most of the many computer resources used in clinical teaching of dermatology and...
Objective. To demonstrate the feasibility of integrating the computer simulation, MyDispense, into a...
Objectives. As problem-based learning is increasingly used in medical education, there is a growing ...
OBJECTIVE: To provide a computer-based learning method for pharmacy practice that is as effective as...
Objectives: To assess advanced communication skills among second-year medical students exposed eith...
Computer-based clinical simulations for medical education vary widely in structure and for-mat, yet ...
The term Virtual Patient (VP) refers to the use of virtual characters which embody patients in a vir...
Computer-based clinical simulations for medical education vary widely in structure and for mat, yet ...
Objectives: A computerized patient case was used to assess students’ ability to collect ...
Computer simulation of clinical encounters is increasingly used in clinical settings to train patien...
Objectives: Insufficient attention has been given to how information from computer-based clinical ca...
The purpose of this study was to determine the effect of a computer simulated client on the learning...
Simulation has been identified as an effective approach for preparing nursing students to transition...
The aim of this thesis was to examine the issues surrounding affective learning, perceived effective...
Abstract: The authors have created an interactive multimedia computer simulator “GOLEM ” for learnin...